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Interactions with other superstars and characters rarely ever goes beyond rudimentary and poorly-written single sentence exchanges, and this poor quality of writing proves detrimental to a lot of other important parts of the experience.įor one, when conversations with other characters do end up becoming a little deeper than the banal and trite exchanges that otherwise dominate the rest of the experience, the writing just works. Roaming around in the backstage areas feels like nothing but unneeded bloat at times, and that’s down to the fact that none of the supporting elements really work too well. WWE 2K18’s M圜areer mode is an unpolished and uneven experience, and while playing through it, I couldn’t help but feel that this admittedly excellent idea for a game mode had only been half-realized. Sadly enough, that’s not the case at all.
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On paper, it sounds like a great idea, and if executed properly, M圜areer could have been the undisputed highlight of the show. M圜areer sees you coming up out of nothing and rising through the ranks, all the way to Wrestlemania stardom, while interacting and fighting with other stars and personalities along the way. Using the game’s MyPlayer feature, you can create and customize their own WWE superstar, and M圜areer lets you use this superstar in an all-new RPG-like career mode. The headline addition to this year’s game, though, isn’t the new visuals. " 2K18 isn’t a technical marvel by any means, and even in its current state, its visuals can be described as ordinary at best, but they’re still a massive leap over what we’ve been used to seeing from this series." But every so often you will still come across visual bugs, such as sudden and jerky movements or bizarre facial expressions, but the overall quality of the graphical component has seen a marked and much-needed improvements. Character models have more detail to them, as do the crowds and the arenas, while the animations are smoother than they’ve ever been. 2K18 isn’t a technical marvel by any means, and even in its current state, its visuals can be described as ordinary at best, but they’re still a massive leap over what we’ve been used to seeing from this series. Gone are the early-PS3 era visuals of WWE 2K17 and all the games that preceded it. If you’ve been playing 2K’s WWE games for some time now, the first thing you’ll notice is the enhanced graphics engine. WWE 2K18 is an ambitious game, and it features a number of much-needed improvements, but it doesn’t pull off everything it attempts to do properly, while a general lack of polish across the entire game doesn’t help much either. Unfortunately, though, that is not the case.
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With WWE 2K18, 2K Sports and developers Yuke’s have been talking about all the new features and improvements that will be included in this year’s game, and to be fair, on paper all of them sound good enough to collectively pull the series out of its slump.
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Every yearly instalment makes improvements over its predecessors, but they also stumble over quite a number of issues, both old and new. Ever since 2K Sports acquired the rights for the WWE video games, the franchise has been in a bit of a rough path.